![]() If showing the project on stream or in a video, credit me and link back to this page. Do not remove the existing watermarks, and do not attach anything hateful.ĭo not redistribute or re-sell the model. You can add new parts/PSDs onto the model for learning/studying purposes. For useful information about Live2D, please refer to this. If you are an SDK user, please refer to this manual. ![]() Do not use as your own Vtuber model or draw on top of it to make your own model art.ģ. If you’re new to Live2D Cubism, start here JA marketplace where you can buy and sell rights to use and process 2D assets, including original illustrations and Live2D data. Only use for learning/studying purposes.Ģ. (I would suggest doing this for a new project, not an existing one)ġ. I have included the bulk model parameter file as well, if you would like to easily import the list of parameters and folders to use in your own project files. Note : Face parts (eyes/mouth) are not set up with movement other than for XY head angles.įeel free to save any of the physics settings as presets. Please take this as more of another reference and not a "I have to do it this way" type thing, thank you! When the draw order values are equal, the part at the top of the Part (s) palette list is displayed in the foreground. The draw order is set in values between, and the drawable object with the highest value is displayed in the foreground. ![]() This isn't a perfect file by any means I didn't set up draw order at all as I didn't feel it necessary for this example, and the glue is a little messy (along with not gluing the forearms and wrists as it wasn't necessary for the art). Drawable objects have a set value called the draw order. I'm distributing this in hopes that it can be a helpful learning tool/reference for others learning Live2D. This is a project file of a very simple model that I made.
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